At synty studios we power the digital world, supercharging content production with our team of world-class talent. Our studio creates and publishes content for the Unity Asset Store, Unreal Marketplace and our own online store.
As an Unreal Technical Artist you will work closely with the asset production team to create and manage a pipeline for our content to be ported from Unity (our lead platform) to the Unreal Engine.
You will leverage your knowledge of Unity and Unreal Engine to create tools and processes to automate and streamline the porting process, allowing us to quickly deliver assets to the Unreal Engine Marketplace.
You will manage the quality of assets on the Unreal Engine Marketplace by working with Tech Support to help deliver updates and bug fixes on a regular basis.
Your role will require you to:
We strive to be transparent on how we operate here at Synty, so you know what’s going on in the background of your recruitment process. We know job hunting is time and energy consuming; so thanks again for your deciding we’re worth the investment. We look forward to getting to know you better!
Meet the People Team and the People Leader of the role. You will get an idea of their leadership style and get a feel of what the job will be like on a daily basis.
This is where it gets a bit deeper- we dive into the grit of what it takes to succeed in the role. We will always try to put you in a room with two other people you will work with the closest, so you get to know them better too.
Depending on your role we’ll have you complete testing. This could be an Art or Code test. We’ll pay you for these tests.
We’re confident about our hiring process, and the decisions made around bringing on new team members are always collaborative. We aim to identify people who can add to our culture, so by this stage we’re feeling pretty good about it all. Don’t be surprised if we’re calling your professional or personal referees and drafting your offer in parallel to these conversations!