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Unreal Technical Artist

New Zealand | Remote  |  Full-time

About the business

Synty Studios is a world leading, award winning game asset development studio based across Aotearoa/New Zealand. Our studio creates and publishes content for the Unity Asset Store, Unreal Marketplace and our own online store.


About the role:

As an Unreal Technical Artist you will work closely with the asset production team to create and manage a pipeline for our content to be ported from Unity (our lead platform) to the Unreal Engine.


You will leverage your knowledge of Unity and Unreal Engine to create tools and processes to automate and streamline the porting process, allowing us to quickly deliver assets to the Unreal Engine Marketplace.


You will manage the quality of assets on the Unreal Engine Marketplace by working with Tech Support to help deliver updates and bug fixes on a regular basis.

Your role will require you to: 

  • Setup Models, Materials, Collision, Characters in Unreal. 

  • Rebuild our custom shaders implemented in Unity’s Amplify Shader Editor in the Unreal native shader editor.

  • Find or create tools to transfer Demo scenes from Unity to the Unreal Engine. 

  • Create tools and processes to automate and streamline the transfer of new assets and updates between engines.

  • Communicate new learnings and best practices to the team to improve our asset production pipeline.

  • Communicate and work with Technical Support to improve the quality of our assets on the Unreal Engine Marketplace.

Professional Requirements:

  • Excellent communication skills

  • Good Time management

  • Good problem solving skills

  • Motivated to learn new skills

Technical Requirements:

  • Strong Knowledge of Unreal Engine

  • General Unity Engine Experience

  • Experience with Maya for modelling and UV fixes/tweaking.

  • Experience with Shader editing within Unreal

  • Experience with Shaders and Amplify Shader Editor in Unity a plus

Nice to have:

  • Experience with Photoshop

  • Experience with other engines like Godot

Work/Life Balance

  • 100% remote working

  • Synty Studios prides itself on its work/life balance therefore we don’t do any overtime

  • We feel it's important to stick to manageable hours, we also don’t work public holidays and have an extended summer break

  • We are looking to build the best team with an amazing culture here at Synty Studios

  • Competitive salary/wages


How to Apply

Submit your CV and portfolio of your best work via email by clicking 'Apply Now'. 

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